The all-encompassing nature of the spatial computing environment helps to sell the illusion, even if the frame rate is lower than what you’d see on iPhone and iPads. 90Hz is generally considered the recommended minimum for virtual reality experiences, high enough that your brain will generally accept it as real-life motion. But a WWDC developer session has the details here …ĭuring the session ‘Optimize app power and performance for spatial reality’, the presenter says the display’s refresh rate is “usually 90 frames a second”.įor context, this is between the traditional 60Hz refresh rate on base model iPhones and the 120Hz maximum of ProMotion seen on iPhone 13 Pro and iPhone 14 Pro. But it does not mention “ProMotion” or make any reference to the refresh rate of these panels, other than saying the latency of the overall system is about 12 milliseconds. In the marketing materials, Apple said each of the micro-OLED eye displays exceed 4K resolution, with a total of 23 million pixels. The Apple Vision Pro announcement on Monday was impressive, but somewhat light on tech specs, partly because the device isn’t finalized yet and still at least six months out from going on sale.
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